So for this project I'll be creating this concept from Artem Priakhin. This project will also include this semesters research project on 3D Coat and hand painted textures. I wanted to focus on a more individual asset this time. I've been doing such large projects that I haven't had much opportunity to real hone in on a single object.
This projects schedule will be pretty similar to last projects schedule.
Week 1: Proxy Block out of model.
Week 2: Finish 75%-all of the high res sculpting and modeling
Week 3: Game res model retopo and UVing, First Bake in Marmoset.
Week 4: Complete all hand painted textures and render in Marmoset.
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