Sunday, May 26, 2019

3D S3 Project 01 Week 02 Low Poly and High Poly Modeling, Finer Details

This week has been dedicated to modeling the finer details from the concept art, solving the perspective issues, setting up the assets for high poly sculpting, and revisiting the modular groups for export. I needed to group them more efficiently so that UE4 building would be easier and look better.





No comments:

Post a Comment