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Monday, October 29, 2018

3D Week 10 Medium Complexity Character Part 01

This week I sculpted a high res character model in Zbrush based off of the provided concept art below.





Posted by Alexis Damron at 6:23 PM
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Labels: 3D

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Cohort 15

  • Alex Perez-Acevedo
  • Alina Alikhanyan
  • Brenda Raza
  • Caro Marin
  • Carter Blalack
  • Catherine Ha
  • Christian Birkett
  • Griselle Oliva
  • Heather Steffani
  • Jackson Hopcroft
  • Jennifer Sarlo
  • Jerry Yan
  • John Kim
  • Joseph Bonura
  • Kim Tong
  • Mary Sunmer
  • Nicholas Zuccarello
  • Rebecca Gough
  • Rene Bencik
  • Samantha Beigel
  • Zach Meyer
  • Zachary Nimkoff
  • Ziyou Zhou

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Alexis Damron
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    • ▼  October (11)
      • 3D Week 10 Medium Complexity Character Part 01
      • 2D Week 09 Concept Round 1
      • 3D Medium Complexity Model Concept
      • 3D Week 09 Creating A Simple Organic Model
      • 2D Week 08 Final Illustration
      • 3D Week 08 Working in Game Engine With Final Prop
      • 2D Week 07 First Pass Illustration
      • 3D Week 07 Substance Painter
      • 2D Illustration Idea
      • 2D Week 06 Basic Lighting
      • 3D Week 06 UV and Digital Sculpting A Prop
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