Sunday, October 14, 2018

3D Week 08 Working in Game Engine With Final Prop

This week I exported the cannon texture maps from Substance Painter and brought them in to the Unreal Engine 4.  After importing the texture maps I created the material with the separate texture map information.  After applying the material to the cannon mesh I adjusted the material so that the visual appearance was where I wanted it to be.  Finally I placed the cannon in a level and took my screenshots.





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