Monday, September 24, 2018

Tech Art Week 04 Blueprints Assignment

This week we had to create two dynamic blueprints in UE4.  One was required to activate when your character entered a trigger box.  And the other was required to activate when the player pressed a key command.  Both of my blueprints were based around the concept of a necromancy tome activating in a room.  So for the trigger box event I had the candles on the side of the tome activate green lighting effects.  And for the key activated event I had the tome itself start glowing green and levitate into the air while rotating.

Below is a shot of the room with no blueprints activated.



















Here the candles have been activated by the player walking into the invisible trigger boxes.















And here the tome has been activated by the G key and has lifted into the air starting its rotation.

No comments:

Post a Comment