Monday, September 24, 2018

Tech Art Week 03 Basic Lighting and Materials Assignment

This week we were tasked with taking a level map from perforce that had no lighting and create our own lighting in the scene.  It could be any time of day, indoor or outdoor, but we had to create all the lighting so that it looked good and functioned well in game.  After creating lighting we added some materials that we created onto objects in the world that we had migrated over from other asset packs.  And of course after doing all of these tasks submitted everything up to the perforce server.  I wanted to do a night setting for the lighting and everything is lit by candle lights because of this. Below are some shots of the scene with the lighting and materials I created.











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